![]() |
Open 3D Engine GridMate API Reference
2205.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
#include <GridMate.h>
Public Member Functions | |
virtual void | Update ()=0 |
virtual EndianType | GetDefaultEndianType () const =0 |
virtual void | RegisterService (GridMateServiceId id, GridMateService *service, bool delegateOwnership=false)=0 |
virtual void | UnregisterService (GridMateServiceId id)=0 |
virtual bool | HasService (GridMateServiceId id)=0 |
virtual GridMateService * | GetServiceById (GridMateServiceId id)=0 |
GridMate interface.