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Open 3D Engine GridMate API Reference
2205.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <Session.h>
Public Member Functions | |
GridSearch (SessionService *service) | |
bool | IsDone () const |
Return true if the search has finished, otherwise false. | |
virtual unsigned int | GetNumResults () const =0 |
virtual const SearchInfo * | GetResult (unsigned int index) const =0 |
virtual void | AbortSearch ()=0 |
void | Release () |
IGridMate * | GetGridMate () const |
Protected Member Functions | |
virtual void | Update () |
Protected Attributes | |
SessionService * | m_sessionService |
bool | m_isDone |
Friends | |
class | SessionService |
Interface for a session search.