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Open 3D Engine GridMate API Reference
2205.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <Session.h>
Public Member Functions | |
| GridSearch (SessionService *service) | |
| bool | IsDone () const |
| Return true if the search has finished, otherwise false. | |
| virtual unsigned int | GetNumResults () const =0 |
| virtual const SearchInfo * | GetResult (unsigned int index) const =0 |
| virtual void | AbortSearch ()=0 |
| void | Release () |
| IGridMate * | GetGridMate () const |
Protected Member Functions | |
| virtual void | Update () |
Protected Attributes | |
| SessionService * | m_sessionService |
| bool | m_isDone |
Friends | |
| class | SessionService |
Interface for a session search.
1.8.17