![]() |
Open 3D Engine GridMate API Reference
2205.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
Public Member Functions | |
void | UpdateFixedTimeStep () |
void | SetTargetUpdateRate (AZ::u32 updateCountTargetPerSecond) |
AZ::u64 | GetCurrentTime () const |
Static Public Attributes | |
static const AZ::u16 | k_millisecondsPerSecond = 1000 |