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Open 3D Engine GridMate API Reference
2205.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for GridMate::FixedTimeStep, including all inherited members.
FixedTimeStep() (defined in GridMate::FixedTimeStep) | GridMate::FixedTimeStep | inline |
GetCurrentTime() const (defined in GridMate::FixedTimeStep) | GridMate::FixedTimeStep | inline |
k_millisecondsPerSecond (defined in GridMate::FixedTimeStep) | GridMate::FixedTimeStep | static |
SetTargetUpdateRate(AZ::u32 updateCountTargetPerSecond) (defined in GridMate::FixedTimeStep) | GridMate::FixedTimeStep | inline |
UpdateFixedTimeStep() (defined in GridMate::FixedTimeStep) | GridMate::FixedTimeStep | inline |