|
Open 3D Engine AzFramework API Reference
2205.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
Inherits Physics::ShapeConfiguration.
Public Member Functions | |
| AZ_CLASS_ALLOCATOR (SphereShapeConfiguration, AZ::SystemAllocator, 0) | |
| AZ_RTTI (SphereShapeConfiguration, "{0B9F3D2E-0780-4B0B-BFEE-B41C5FDE774A}", ShapeConfiguration) | |
| SphereShapeConfiguration (float radius=0.5f) | |
| ShapeType | GetShapeType () const override |
Public Member Functions inherited from Physics::ShapeConfiguration | |
| AZ_CLASS_ALLOCATOR (ShapeConfiguration, AZ::SystemAllocator, 0) | |
| AZ_RTTI (ShapeConfiguration, "{1FD56C72-6055-4B35-9253-07D432B94E91}") | |
Static Public Member Functions | |
| static void | Reflect (AZ::ReflectContext *context) |
Static Public Member Functions inherited from Physics::ShapeConfiguration | |
| static void | Reflect (AZ::ReflectContext *context) |
Public Attributes | |
| float | m_radius = 0.5f |
Public Attributes inherited from Physics::ShapeConfiguration | |
| AZ::Vector3 | m_scale = AZ::Vector3::CreateOne() |
1.8.17