Open 3D Engine AzFramework API Reference  2205.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Public Member Functions | Static Public Member Functions | Public Attributes | List of all members
Physics::CapsuleShapeConfiguration Class Reference

Inherits Physics::ShapeConfiguration.

Public Member Functions

 AZ_CLASS_ALLOCATOR (CapsuleShapeConfiguration, AZ::SystemAllocator, 0)
 
 AZ_RTTI (CapsuleShapeConfiguration, "{19C6A07E-5644-46B7-A49E-48703B56ED32}", ShapeConfiguration)
 
 CapsuleShapeConfiguration (float height=1.0f, float radius=0.25f)
 
ShapeType GetShapeType () const override
 
- Public Member Functions inherited from Physics::ShapeConfiguration
 AZ_CLASS_ALLOCATOR (ShapeConfiguration, AZ::SystemAllocator, 0)
 
 AZ_RTTI (ShapeConfiguration, "{1FD56C72-6055-4B35-9253-07D432B94E91}")
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 
- Static Public Member Functions inherited from Physics::ShapeConfiguration
static void Reflect (AZ::ReflectContext *context)
 

Public Attributes

float m_height = 1.0f
 
float m_radius = 0.25f
 
- Public Attributes inherited from Physics::ShapeConfiguration
AZ::Vector3 m_scale = AZ::Vector3::CreateOne()
 

The documentation for this class was generated from the following file: