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Open 3D Engine GridMate API Reference
2205.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <ReplicaChunkDescriptor.h>
Public Attributes | |
ReplicaChunkDescriptor * | m_descriptor |
ReplicaChunkBase * | m_chunk |
ReplicaChunkInitStack is used during chunk creation to provide creation context and to build the VDT/VRT on first use.