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Open 3D Engine GridMate API Reference
2205.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <Session.h>
Public Member Functions | |
virtual AZStd::string | ToString () const =0 |
virtual AZStd::string | ToAddress () const =0 |
virtual MemberIDCompact | Compact () const =0 |
virtual bool | IsValid () const =0 |
AZ_FORCE_INLINE bool | operator== (const MemberID &rhs) const |
AZ_FORCE_INLINE bool | operator!= (const MemberID &rhs) const |
AZ_FORCE_INLINE bool | operator== (const MemberIDCompact &rhs) const |
AZ_FORCE_INLINE bool | operator!= (const MemberIDCompact &rhs) const |
MemberID interface class.