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Open 3D Engine GridMate API Reference
2205.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits GridMate::ReplicaContext.
Public Member Functions | |
| MarshalContext (AZ::u32 marshalFlags, WriteBuffer *writeBuffer, CallbackBuffer *callbackBuffer, const ReplicaContext &rc, AZ::u64 lastVersionAckd=0, ReplicaTarget *target=nullptr) | |
Public Member Functions inherited from GridMate::ReplicaContext | |
| ReplicaContext (ReplicaManager *rm, const TimeContext &tc, ReplicaPeer *peer=0) | |
Public Attributes | |
| AZ::u32 | m_marshalFlags |
| WriteBuffer * | m_outBuffer |
| AZ::u64 | m_peerLatestVersionAckd |
| CallbackBuffer * | m_callbackBuffer |
| ReplicaTarget * | m_target |
Public Attributes inherited from GridMate::ReplicaContext | |
| ReplicaManager * | m_rm |
| ReplicaPeer * | m_peer |
Public Attributes inherited from GridMate::TimeContext | |
| unsigned int | m_realTime |
| unsigned int | m_localTime |
1.8.17