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Open 3D Engine GridMate API Reference
2205.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits GridMate::GridSessionParam.
Public Attributes | |
GridSessionSearchOperators | m_op |
Operator GridSessionSearchOperators. | |
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AZStd::string | m_id |
AZStd::string | m_value |
AZ::u8 | m_type |
Additional Inherited Members | |
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enum | ValueType { VT_INT32, VT_INT64, VT_FLOAT, VT_DOUBLE, VT_STRING, VT_INT32_ARRAY, VT_INT64_ARRAY, VT_FLOAT_ARRAY, VT_DOUBLE_ARRAY } |
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void | SetValue (AZ::s32 value) |
void | SetValue (AZ::s64 value) |
void | SetValue (float value) |
void | SetValue (double value) |
void | SetValue (const char *value) |
template<class Allocator > | |
void | SetValue (const AZStd::basic_string< char, AZStd::char_traits< char >, Allocator > &value) |
void | SetValue (AZ::s32 *values, size_t numElements) |
void | SetValue (AZ::s64 *values, size_t numElements) |
void | SetValue (float *values, size_t numElements) |
void | SetValue (double *values, size_t numElements) |
AZ_FORCE_INLINE bool | operator== (const GridSessionParam &rhs) const |