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Open 3D Engine GridMate API Reference
2205.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <ReplicaPriorityPolicy.h>
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struct | Compare |
Static Public Member Functions | |
static void | UpdatePriority (ReplicaTask &task) |
Priority policy used for Marshaling This priority policy calculates priorities based on Replica's CreateTime, and user defined priority Arranges tasks in descending order, meaning 0x00.. - is the lowest priority, 0xff.. - is the highest