Open 3D Engine GridMate API Reference  2205.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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GridMate::Rpc<> Class Reference

#include <RemoteProcedureCall.h>

Public Types

template<class C , bool(C::*)(const RpcContext &) FuncPtr, class Traits = RpcDefaultTraits>
using BindInterface = Internal::RpcBindArgsWrapper<>::BindInterface0< Traits, TypeTuple, Internal::InterfaceResolver, C, FuncPtr >
 

Detailed Description

0 args specialisation


The documentation for this class was generated from the following file: