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Open 3D Engine GridMate API Reference
2205.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <ReplicaMarshalTasks.h>
Inherits GridMate::ReplicaTask.
Inherited by GridMate::ReplicaMarshalTask, and GridMate::ReplicaMarshalZombieTask.
Protected Member Functions | |
| ReplicaMarshalTaskBase (ReplicaPtr replica) | |
| void | MarshalNewReplica (Replica *replica, ReservedIds cmdId, WriteBuffer &outBuffer) |
| PrepareDataResult | PrepareData (ReplicaPtr replica, EndianType endianType) |
| ReplicaPeer * | GetUpstreamHop () |
| list< Internal::RpcRequest * > & | GetRPCQueue () |
| virtual bool | CanUpstream () const |
| virtual void | ResetMarshalState () |
| virtual void | OnSendReplicaBegin () |
| virtual void | OnSendReplicaEnd (ReplicaPeer *to, const void *data, size_t len) |
Additional Inherited Members | |
Public Types inherited from GridMate::ReplicaTask | |
| enum | TaskStatus { Done, Repeat } |
| typedef AZ::u64 | PriorityType |
Public Member Functions inherited from GridMate::ReplicaTask | |
| virtual TaskStatus | Run (const RunContext &context)=0 |
| void | Cancel () |
| bool | IsCancelled () const |
| unsigned int | GetAge () const |
| void | SetAge (unsigned int age) |
| ReplicaPtr | GetReplica () const |
| void | SetPriority (PriorityType priority) |
| PriorityType | GetPriority () const |
Static Public Attributes inherited from GridMate::ReplicaTask | |
| static const unsigned int | k_ageScale = 10 |
Protected Attributes inherited from GridMate::ReplicaTask | |
| ReplicaPtr | m_replica |
ReplicaMarshalTaskBase: Base class for all replica marshaling tasks. Holding reference to replica, and providing it's subclasses access to replica's internals.
1.8.17