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Open 3D Engine GridMate API Reference
2205.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <ReplicaUpdateTasks.h>
Inherits GridMate::ReplicaTask.
Public Member Functions | |
ReplicaDestroyPeerTask (ReplicaPeer *peer) | |
TaskStatus | Run (const RunContext &context) override |
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void | Cancel () |
bool | IsCancelled () const |
unsigned int | GetAge () const |
void | SetAge (unsigned int age) |
ReplicaPtr | GetReplica () const |
void | SetPriority (PriorityType priority) |
PriorityType | GetPriority () const |
Additional Inherited Members | |
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enum | TaskStatus { Done, Repeat } |
typedef AZ::u64 | PriorityType |
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static const unsigned int | k_ageScale = 10 |
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ReplicaPtr | m_replica |
Task to destroy peer. Deletes peer object. Calling DiscardOrphans on other peers. Should only be performed after migration and pending reports has processed to guarantee that peer's replicas are in a latest state and have transefered ownership.
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overridevirtual |
Called when task is executed
context | execution context, provides access to ReplicaManager and TaskManager |
Implements GridMate::ReplicaTask.