![]() |
Open 3D Engine GridMate API Reference
2205.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
#include <ReplicaPriorityPolicy.h>
Classes | |
struct | Compare |
Static Public Member Functions | |
static void | UpdatePriority (ReplicaTask &task) |
Dummy priotization policy that is not prioritizing tasks in any way