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Open 3D Engine GridMate API Reference
2205.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for GridMate::GridMateEvents, including all inherited members.
AddressPolicy (defined in GridMate::GridMateEvents) | GridMate::GridMateEvents | static |
AZ_CLASS_ALLOCATOR(GridMateEvents, GridMateAllocator, 0) (defined in GridMate::GridMateEvents) | GridMate::GridMateEvents | |
BusIdType typedef | GridMate::GridMateEvents | |
Compare(const GridMateEvents *another) const (defined in GridMate::GridMateEvents) | GridMate::GridMateEvents | inline |
GetPriority() const (defined in GridMate::GridMateEvents) | GridMate::GridMateEvents | inlineprotectedvirtual |
HandlerPolicy | GridMate::GridMateEvents | static |
k_defaultPriority | GridMate::GridMateEvents | protectedstatic |
OnGridMateInitialized(IGridMate *gridMate) (defined in GridMate::GridMateEvents) | GridMate::GridMateEvents | inlinevirtual |
OnGridMateServiceAdded(IGridMate *gridMate, GridMateService *service) (defined in GridMate::GridMateEvents) | GridMate::GridMateEvents | inlinevirtual |
OnGridMateServiceDelete(IGridMate *gridMate, GridMateService *service) (defined in GridMate::GridMateEvents) | GridMate::GridMateEvents | inlinevirtual |
OnGridMateShutdown(IGridMate *gridMate) (defined in GridMate::GridMateEvents) | GridMate::GridMateEvents | inlinevirtual |
OnGridMateUpdate(IGridMate *gridMate) (defined in GridMate::GridMateEvents) | GridMate::GridMateEvents | inlinevirtual |