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Open 3D Engine GridMate API Reference
2205.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <Memory.h>
Inherits SimpleSchemaAllocator< AZ::ChildAllocatorSchema< AZ::SystemAllocator > >.
Public Types | |
using | Base = AZ::SimpleSchemaAllocator< AZ::ChildAllocatorSchema< AZ::SystemAllocator > > |
using | Descriptor = Base::Descriptor |
GridMateAllocator is used by non-MP portions of GridMate