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Open 3D Engine AzQtComponents API Reference
2205.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits QObject.
Public Types | |
| enum | { Height = 32, HandleLeftMargin = 3, TitleLeftMargin = 8, TitleRightMargin = 18, CloseButtonRightMargin = 2, ButtonsSpacing = 5, ResizeTopMargin = 4, MaxTabTitleWidth = 200 } |
Public Member Functions | |
| DockBar (QObject *parent=nullptr) | |
| DockBarColors | GetColors (bool active) |
Static Public Member Functions | |
| static void | drawFrame (QPainter *painter, const QRect &area, bool drawSideBorders, const DockBarColors &colors) |
| static void | drawTabContents (QPainter *painter, const QRect &area, const DockBarColors &colors, const QString &title) |
| static QString | GetTabTitleElided (const QString &title, int &textWidth) |
| static int | GetTabTitleMinWidth (const QString &title, bool enableTear=true) |
| static DockBarColors | getColors (bool active) |
1.8.17