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    Open 3D Engine AzFramework API Reference
    2205.0
    
   O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry. 
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Configuration object that contains data to setup a Scene. More...
#include <SceneConfiguration.h>
Public Member Functions | |
| AZ_TYPE_INFO (SceneConfiguration, "{4ABF9993-8E52-4E41-B38D-28FD569B4EAF}") | |
| bool | operator== (const SceneConfiguration &other) const | 
| bool | operator!= (const SceneConfiguration &other) const | 
Static Public Member Functions | |
| static void | Reflect (AZ::ReflectContext *context) | 
| static SceneConfiguration | CreateDefault () | 
Public Attributes | |
| AZ_CLASS_ALLOCATOR_DECL | |
| AZStd::string | m_sceneName | 
| Name given to the scene.  | |
| AZ::Aabb | m_worldBounds = AZ::Aabb::CreateFromMinMax(-AZ::Vector3(1000.f, 1000.f, 1000.f), AZ::Vector3(1000.f, 1000.f, 1000.f)) | 
| AZ::Vector3 | m_gravity = AzPhysics::DefaultGravity | 
| void * | m_customUserData = nullptr | 
| bool | m_enableCcd = false | 
| Enables continuous collision detection in the world.  | |
| AZ::u32 | m_maxCcdPasses = 1 | 
| Maximum number of continuous collision detection passes.  | |
| bool | m_enableCcdResweep = true | 
| Use a more accurate but more expensive continuous collision detection method.  | |
| bool | m_enableActiveActors = false | 
| bool | m_enablePcm = true | 
| Enables the persistent contact manifold algorithm to be used as the narrow phase algorithm.  | |
| bool | m_kinematicFiltering = true | 
| Enables filtering between kinematic/kinematic objects.  | |
| bool | m_kinematicStaticFiltering = true | 
| Enables filtering between kinematic/static objects.  | |
| float | m_bounceThresholdVelocity = 2.0f | 
| Relative velocity below which colliding objects will not bounce.  | |
Configuration object that contains data to setup a Scene.
| bool AzPhysics::SceneConfiguration::m_enableActiveActors = false | 
Enables reporting of changed Simulated bodies on the OnSceneActiveSimulatedBodiesEvent event.
 1.8.17