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Open 3D Engine AzFramework API Reference
2205.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This struct stores gem related information. More...
#include <GemInfo.h>
Public Member Functions | |
| AZ_CLASS_ALLOCATOR (GemInfo, AZ::SystemAllocator, 0) | |
| GemInfo (AZStd::string name) | |
Static Public Member Functions | |
| static constexpr const char * | GetGemAssetFolder () |
| static constexpr const char * | GetGemRegistryFolder () |
Public Attributes | |
| AZStd::string | m_gemName |
| The name of the gem as seen in the gem.json. | |
| AZStd::vector< AZStd::string > | m_gemTargetNames |
| The target name of loaded modules from the gem. | |
| AZStd::vector< AZ::IO::Path > | m_absoluteSourcePaths |
| Where the gem's source path folder are located(as an absolute path) | |
This struct stores gem related information.
1.8.17