![]() |
Open 3D Engine AzFramework API Reference
2205.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
This is the complete list of members for Physics::MaterialId, including all inherited members.
AZ_CLASS_ALLOCATOR(MaterialId, AZ::SystemAllocator, 0) (defined in Physics::MaterialId) | Physics::MaterialId | |
AZ_TYPE_INFO(Physics::MaterialId, "{744CCE6C-9F69-4E2F-B950-DAB8514F870B}") (defined in Physics::MaterialId) | Physics::MaterialId | |
Create() (defined in Physics::MaterialId) | Physics::MaterialId | static |
FromUUID(const AZ::Uuid &uuid) (defined in Physics::MaterialId) | Physics::MaterialId | static |
GetUuid() const (defined in Physics::MaterialId) | Physics::MaterialId | inline |
IsNull() const (defined in Physics::MaterialId) | Physics::MaterialId | inline |
operator!=(const MaterialId &other) const (defined in Physics::MaterialId) | Physics::MaterialId | inline |
operator==(const MaterialId &other) const (defined in Physics::MaterialId) | Physics::MaterialId | inline |
Reflect(AZ::ReflectContext *context) (defined in Physics::MaterialId) | Physics::MaterialId | static |