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Open 3D Engine AzFramework API Reference
2205.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Responsible for updating a series of cameras given various inputs. More...
#include <CameraInput.h>
Public Member Functions | |
| bool | HandleEvents (const InputEvent &event) |
| Camera | StepCamera (const Camera &targetCamera, float deltaTime) |
| bool | HandlingEvents () const |
Public Attributes | |
| Cameras | m_cameras |
| Represents a collection of camera inputs that together provide a camera controller. | |
Responsible for updating a series of cameras given various inputs.
1.8.17