Open 3D Engine AzCore API Reference  2205.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Public Types | Public Member Functions | List of all members
AZ::Sha1 Class Reference

Public Types

typedef AZ::u32(& DigestType)[5]
 

Public Member Functions

void Reset ()
 
void ProcessByte (unsigned char byte)
 
void ProcessBlock (void const *bytesBegin, void const *bytesEnd)
 
void ProcessBytes (void const *buffer, size_t byteCount)
 
void GetDigest (DigestType digest)
 

The documentation for this class was generated from the following file: