This page is not the current release of O3DE documentation. Click here to switch to the latest release, or select a version from the dropdown.

Version:

Profiler

Profiler is a O3DE tool that can capture, save, and analyze network, CPU, and VRAM usage statistics. You can use the saved data to analyze network usage frame by frame, fix problems in the use of network bandwidth, and optimize the performance of your game.

Topics