IN THIS ARTICLE
Packaging and Release
This section is about how to prepare and package your finished Open 3D Engine (O3DE) project for release.
Section topics
Topic | Description |
---|---|
Creating a Project Game Release Layout for Windows | Learn how to create an O3DE project game release layout for Windows. |
Asset Bundler | Learn how to manage your assets and package them into asset bundles. |
Troubleshooting | Tips, tricks, and advice for troubleshooting issues with packaging O3DE projects. |