IN THIS ARTICLE
Packaging and Release
This section is about how to prepare and package your finished Open 3D Engine (O3DE) project for release.
Section topics
| Topic | Description |
|---|---|
| Creating a Project Game Release Layout for Windows | Learn how to create an O3DE project game release layout for Windows. |
| Asset Bundler | Learn how to manage your assets and package them into asset bundles. |
| Troubleshooting | Tips, tricks, and advice for troubleshooting issues with packaging O3DE projects. |