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Terrain World Debugger Component

The Terrain World Debugger component allows a representation of the World Bounds to be shown. This visualization can be toggled on or off.

Important:
You must add this component to the Level entity, the parent of all entities in an Open 3D Engine (O3DE) level.

Provider

Terrain Gem

Dependencies

Terrain World

Properties

Terrain World Debugger component interface.

PropertyDescriptionValuesDefault
Show WireframeDisplays a wireframe representation of the Terrain World.BooleanEnabled
Show World BoundsDisplays the Terrain World bounds.BooleanEnabled