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Terrain World Debugger Component
The Terrain World Debugger component allows a representation of the World Bounds to be shown. This visualization can be toggled on or off.
Important:You must add this component to the Level entity, the parent of all entities in an Open 3D Engine (O3DE) level.
Provider
Dependencies
Properties
Property | Description | Values | Default |
---|---|---|---|
Show Wireframe | Displays a wireframe representation of the Terrain World. | Boolean | Enabled |
Show World Bounds | Displays the Terrain World bounds. | Boolean | Enabled |