Atom Renderer
Welcome to the Atom Documentation! Atom Renderer is the graphics engine powering Open 3D Engine (O3DE). Check out the video below for a quick overview of some of Atom’s features. Then, read on to learn more about creating beautiful, high performance graphics with Atom!
| Section | Description |
|---|---|
| What is Atom? | An introduction and high-level overview of Atom. |
| Setting Up Atom Projects | Atom is already built into O3DE, but you can set up these projects to learn about Atom’s features. |
| Atom Sample Viewer | Preview Atom’s rendering features through a series of samples, such as global illumination and multi-scene rendering. |
| Features | Learn about graphics features and rendering techniques that Atom provides. |
| Look Development | Learn about materials, the Material Editor, textures, shaders, and color in Atom. |
| Developer Guide | Learn about Atom’s render pipeline, the Material-, Shader-, and Pass Systems, and AZSL shader programming. |
| Glossary | A collection of terminology used in the Atom Documentation. |