![]() |
Open 3D Engine GridMate API Reference
2205.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
This is the complete list of members for GridMate::VlqU64Marshaler, including all inherited members.
AZ_TYPE_INFO(VlqU64Marshaler, "{F1141AF7-499D-4A75-A35E-8325B2EB182B}") (defined in GridMate::VlqU64Marshaler) | GridMate::VlqU64Marshaler | |
GetByteAfterBits(AZ::u64 v) (defined in GridMate::VlqU64Marshaler) | GridMate::VlqU64Marshaler | inlinestatic |
Marshal(WriteBuffer &wb, AZ::u64 v) (defined in GridMate::VlqU64Marshaler) | GridMate::VlqU64Marshaler | inline |
MaxEncodingBytes (defined in GridMate::VlqU64Marshaler) | GridMate::VlqU64Marshaler | static |
Unmarshal(AZ::u64 &v, ReadBuffer &rb) (defined in GridMate::VlqU64Marshaler) | GridMate::VlqU64Marshaler | inline |