|
Open 3D Engine GridMate API Reference
2205.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
This is the complete list of members for GridMate::RpcBase, including all inherited members.
| GetSourcePeerId() (defined in GridMate::RpcBase) | GridMate::RpcBase | protected |
| Invoke(Internal::RpcRequest *rpc) const =0 (defined in GridMate::RpcBase) | GridMate::RpcBase | protectedpure virtual |
| IsAllowNonAuthoritativeRequests() const =0 (defined in GridMate::RpcBase) | GridMate::RpcBase | protectedpure virtual |
| IsAllowNonAuthoritativeRequestsRelay() const =0 (defined in GridMate::RpcBase) | GridMate::RpcBase | protectedpure virtual |
| IsPostAttached() const =0 (defined in GridMate::RpcBase) | GridMate::RpcBase | protectedpure virtual |
| m_replicaChunk (defined in GridMate::RpcBase) | GridMate::RpcBase | protected |
| Marshal(WriteBuffer &wb, Internal::RpcRequest *request)=0 (defined in GridMate::RpcBase) | GridMate::RpcBase | protectedpure virtual |
| OnRpcInvoke(Internal::RpcRequest *rpc) const (defined in GridMate::RpcBase) | GridMate::RpcBase | protected |
| OnRpcRequest(Internal::RpcRequest *rpc) const (defined in GridMate::RpcBase) | GridMate::RpcBase | protected |
| Queue(Internal::RpcRequest *context) (defined in GridMate::RpcBase) | GridMate::RpcBase | protected |
| RpcBase(const char *debugName) (defined in GridMate::RpcBase) | GridMate::RpcBase | protected |
| Unmarshal(ReadBuffer &rb)=0 (defined in GridMate::RpcBase) | GridMate::RpcBase | protectedpure virtual |
| ~RpcBase() (defined in GridMate::RpcBase) | GridMate::RpcBase | inlinevirtual |
1.8.17