|
Open 3D Engine AzNetworking API Reference
2205.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
This is the complete list of members for AzNetworking::DtlsEndpoint, including all inherited members.
| Accept(const DtlsSocket &socket, const IpAddress &address) | AzNetworking::DtlsEndpoint | |
| Connect(const DtlsSocket &socket, const IpAddress &address, UdpPacketEncodingBuffer &outDtlsData) | AzNetworking::DtlsEndpoint | |
| ConnectResult enum name (defined in AzNetworking::DtlsEndpoint) | AzNetworking::DtlsEndpoint | |
| DecodePacket(UdpConnection &connection, const uint8_t *encryptedData, int32_t encryptedSize, uint8_t *outDecodedData, int32_t &outDecodedSize) | AzNetworking::DtlsEndpoint | |
| DtlsEndpoint() (defined in AzNetworking::DtlsEndpoint) | AzNetworking::DtlsEndpoint | |
| DtlsSocket (defined in AzNetworking::DtlsEndpoint) | AzNetworking::DtlsEndpoint | friend |
| HandshakeState enum name (defined in AzNetworking::DtlsEndpoint) | AzNetworking::DtlsEndpoint | |
| IsConnecting() const | AzNetworking::DtlsEndpoint | |
| ProcessHandshakeData(UdpConnection &connection, const UdpPacketEncodingBuffer &dtlsData) | AzNetworking::DtlsEndpoint | |
| ~DtlsEndpoint() (defined in AzNetworking::DtlsEndpoint) | AzNetworking::DtlsEndpoint |
1.8.17