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    Open 3D Engine AzFramework API Reference
    2205.0
    
   O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry. 
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This is the complete list of members for AzFramework::Version< N >, including all inherited members.
| Compare(const Version &a, const Version &b) | AzFramework::Version< N > | inlinestatic | 
| ComponentType typedef | AzFramework::Version< N > | |
| IsZero() const | AzFramework::Version< N > | inline | 
| m_parts (defined in AzFramework::Version< N >) | AzFramework::Version< N > | |
| ParseFromString(const AZStd::string &versionStr) | AzFramework::Version< N > | inlinestatic | 
| parts_count enum value (defined in AzFramework::Version< N >) | AzFramework::Version< N > | |
| ToString() const | AzFramework::Version< N > | inline | 
| Version() (defined in AzFramework::Version< N >) | AzFramework::Version< N > | inline | 
| Version(const Version &other) (defined in AzFramework::Version< N >) | AzFramework::Version< N > | inline | 
| Version(const AZStd::array< ComponentType, N > &parts) (defined in AzFramework::Version< N >) | AzFramework::Version< N > | inline | 
| Version(const std::initializer_list< ComponentType > &values) (defined in AzFramework::Version< N >) | AzFramework::Version< N > | inline | 
 1.8.17