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Open 3D Engine AzFramework API Reference
2205.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for AzFramework::ProcessData, including all inherited members.
| inheritHandles (defined in AzFramework::ProcessData) | AzFramework::ProcessData | |
| Init(bool stdCommunication) (defined in AzFramework::ProcessData) | AzFramework::ProcessData | |
| jobCompletionPort (defined in AzFramework::ProcessData) | AzFramework::ProcessData | |
| jobHandle (defined in AzFramework::ProcessData) | AzFramework::ProcessData | |
| m_childProcessId (defined in AzFramework::ProcessData) | AzFramework::ProcessData | |
| m_childProcessIsDone (defined in AzFramework::ProcessData) | AzFramework::ProcessData | |
| m_startupInfo (defined in AzFramework::ProcessData) | AzFramework::ProcessData | |
| ProcessData() (defined in AzFramework::ProcessData) | AzFramework::ProcessData | |
| processInformation (defined in AzFramework::ProcessData) | AzFramework::ProcessData | |
| startupInfo (defined in AzFramework::ProcessData) | AzFramework::ProcessData | |
| WaitForJobOrProcess(AZ::u32 waitTimeInMilliseconds) const (defined in AzFramework::ProcessData) | AzFramework::ProcessData |
1.8.17