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    Open 3D Engine AzFramework API Reference
    2205.0
    
   O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry. 
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This is the complete list of members for AzFramework::CameraInput, including all inherited members.
| ActivateChangeFn typedef (defined in AzFramework::CameraInput) | AzFramework::CameraInput | |
| Activation enum name | AzFramework::CameraInput | |
| Active() const (defined in AzFramework::CameraInput) | AzFramework::CameraInput | inline | 
| BeginActivation() (defined in AzFramework::CameraInput) | AzFramework::CameraInput | inline | 
| Beginning() const (defined in AzFramework::CameraInput) | AzFramework::CameraInput | inline | 
| CancelActivation() (defined in AzFramework::CameraInput) | AzFramework::CameraInput | inline | 
| ClearActivation() (defined in AzFramework::CameraInput) | AzFramework::CameraInput | inline | 
| ContinueActivation() (defined in AzFramework::CameraInput) | AzFramework::CameraInput | inline | 
| EndActivation() (defined in AzFramework::CameraInput) | AzFramework::CameraInput | inline | 
| Ending() const (defined in AzFramework::CameraInput) | AzFramework::CameraInput | inline | 
| Exclusive() const | AzFramework::CameraInput | inlinevirtual | 
| HandleEvents(const InputEvent &event, const ScreenVector &cursorDelta, float scrollDelta)=0 | AzFramework::CameraInput | pure virtual | 
| Idle() const (defined in AzFramework::CameraInput) | AzFramework::CameraInput | inline | 
| Reset() (defined in AzFramework::CameraInput) | AzFramework::CameraInput | inline | 
| ResetImpl() | AzFramework::CameraInput | inlineprotectedvirtual | 
| SetActivationBeganFn(ActivateChangeFn activationBeganFn) (defined in AzFramework::CameraInput) | AzFramework::CameraInput | inline | 
| SetActivationEndedFn(ActivateChangeFn activationEndedFn) (defined in AzFramework::CameraInput) | AzFramework::CameraInput | inline | 
| StepCamera(const Camera &targetCamera, const ScreenVector &cursorDelta, float scrollDelta, float deltaTime)=0 | AzFramework::CameraInput | pure virtual | 
| ~CameraInput()=default (defined in AzFramework::CameraInput) | AzFramework::CameraInput | virtual | 
 1.8.17