|
Open 3D Engine AzCore API Reference
2205.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
This is the complete list of members for AZ::Plane, including all inherited members.
| ApplyTransform(const Transform &tm) (defined in AZ::Plane) | AZ::Plane | |
| AZ_TYPE_INFO(Plane, "{847DD984-9DBF-4789-8E25-E0334402E8AD}") (defined in AZ::Plane) | AZ::Plane | |
| CastRay(const Vector3 &start, const Vector3 &dir, Vector3 &hitPoint) const | AZ::Plane | |
| CastRay(const Vector3 &start, const Vector3 &dir, float &hitTime) const | AZ::Plane | |
| CreateFromCoefficients(const float a, const float b, const float c, const float d) (defined in AZ::Plane) | AZ::Plane | static |
| CreateFromNormalAndDistance(const Vector3 &normal, float dist) (defined in AZ::Plane) | AZ::Plane | static |
| CreateFromNormalAndPoint(const Vector3 &normal, const Vector3 &point) (defined in AZ::Plane) | AZ::Plane | static |
| CreateFromTriangle(const Vector3 &v0, const Vector3 &v1, const Vector3 &v2) | AZ::Plane | static |
| CreateFromVectorCoefficients(const Vector4 &coefficients) (defined in AZ::Plane) | AZ::Plane | static |
| GetDistance() const (defined in AZ::Plane) | AZ::Plane | |
| GetNormal() const (defined in AZ::Plane) | AZ::Plane | |
| GetPlaneEquationCoefficients() const | AZ::Plane | |
| GetPointDist(const Vector3 &pos) const | AZ::Plane | |
| GetProjected(const Vector3 &v) const | AZ::Plane | |
| GetSimdValue() const | AZ::Plane | |
| GetTransform(const Transform &tm) const | AZ::Plane | |
| IntersectSegment(const Vector3 &start, const Vector3 &end, Vector3 &hitPoint) const | AZ::Plane | |
| IntersectSegment(const Vector3 &start, const Vector3 &end, float &hitTime) const | AZ::Plane | |
| IsFinite() const (defined in AZ::Plane) | AZ::Plane | |
| operator!=(const Plane &rhs) const (defined in AZ::Plane) | AZ::Plane | |
| operator==(const Plane &rhs) const (defined in AZ::Plane) | AZ::Plane | |
| Plane()=default | AZ::Plane | |
| Plane(Simd::Vec4::FloatArgType plane) | AZ::Plane | explicit |
| Reflect(ReflectContext *context) | AZ::Plane | static |
| Set(const Vector4 &plane) (defined in AZ::Plane) | AZ::Plane | |
| Set(const Vector3 &normal, float d) (defined in AZ::Plane) | AZ::Plane | |
| Set(float a, float b, float c, float d) (defined in AZ::Plane) | AZ::Plane | |
| SetDistance(float d) (defined in AZ::Plane) | AZ::Plane | |
| SetNormal(const Vector3 &normal) (defined in AZ::Plane) | AZ::Plane |
1.8.17