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Open 3D Engine AzCore API Reference
2205.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for AZ::Entity, including all inherited members.
| Activate() | AZ::Entity | virtual |
| ActivateComponent(Component &component) (defined in AZ::Entity) | AZ::Entity | inlineprotectedstatic |
| AddComponent(Component *component) | AZ::Entity | |
| AddStateEventHandler(EntityStateEvent::Handler &handler) | AZ::Entity | |
| AZ_CLASS_ALLOCATOR(Entity, SystemAllocator, 0) | AZ::Entity | |
| AZ_RTTI(AZ::Entity, "{75651658-8663-478D-9090-2432DFCAFA44}") | AZ::Entity | |
| CanAddRemoveComponents() const | AZ::Entity | protected |
| ComponentArrayType typedef | AZ::Entity | |
| CreateComponent(Args &&... args) | AZ::Entity | inline |
| CreateComponent(const Uuid &componentTypeId) | AZ::Entity | |
| Deactivate() | AZ::Entity | virtual |
| DeactivateComponent(Component &component) (defined in AZ::Entity) | AZ::Entity | inlineprotectedstatic |
| DependencySort(ComponentArrayType &components) | AZ::Entity | static |
| DependencySortOutcome typedef (defined in AZ::Entity) | AZ::Entity | |
| DependencySortResult enum name | AZ::Entity | |
| Entity(AZStd::string name={}) | AZ::Entity | explicit |
| Entity(const EntityId &id, AZStd::string name={}) | AZ::Entity | explicit |
| Entity(const Entity &other)=delete (defined in AZ::Entity) | AZ::Entity | |
| Entity(Entity &&other)=default (defined in AZ::Entity) | AZ::Entity | |
| EntityStateEvent typedef | AZ::Entity | |
| EvaluateDependencies() | AZ::Entity | |
| EvaluateDependenciesGetDetails() | AZ::Entity | |
| FindComponent(ComponentId id) const | AZ::Entity | |
| FindComponent(const Uuid &typeId) const | AZ::Entity | |
| FindComponent(ComponentId id) const | AZ::Entity | inline |
| FindComponent() const | AZ::Entity | inline |
| FindComponents(const Uuid &typeId) const | AZ::Entity | |
| FindComponents() const | AZ::Entity | inline |
| GetComponents() const | AZ::Entity | inline |
| GetEntitySpawnTicketId() const | AZ::Entity | |
| GetId() const | AZ::Entity | inline |
| GetName() const | AZ::Entity | inline |
| GetProcessSignature() | AZ::Entity | static |
| GetState() const | AZ::Entity | inline |
| GetTransform() const | AZ::Entity | |
| Init() | AZ::Entity | virtual |
| InvalidateDependencies() | AZ::Entity | |
| IsRuntimeActiveByDefault() const | AZ::Entity | |
| JsonEntitySerializer (defined in AZ::Entity) | AZ::Entity | friend |
| m_components | AZ::Entity | protected |
| m_entitySpawnTicketId (defined in AZ::Entity) | AZ::Entity | protected |
| m_id | AZ::Entity | protected |
| m_isDependencyReady | AZ::Entity | protected |
| m_isRuntimeActiveByDefault | AZ::Entity | protected |
| m_name | AZ::Entity | protected |
| m_state | AZ::Entity | protected |
| m_stateEvent | AZ::Entity | protected |
| m_transform | AZ::Entity | mutableprotected |
| MakeId() | AZ::Entity | static |
| OnNameChanged() const | AZ::Entity | protected |
| operator=(const Entity &other)=delete (defined in AZ::Entity) | AZ::Entity | |
| operator=(Entity &&other)=default (defined in AZ::Entity) | AZ::Entity | |
| Reflect(ReflectContext *reflection) | AZ::Entity | static |
| RemoveComponent(Component *component) | AZ::Entity | |
| Reset() | AZ::Entity | |
| SetEntitySpawnTicketId(u32 entitySpawnTicketId) | AZ::Entity | |
| SetId(const EntityId &id) | AZ::Entity | |
| SetName(AZStd::string name) | AZ::Entity | inline |
| SetRuntimeActiveByDefault(bool activeByDefault) | AZ::Entity | |
| SetState(State state) | AZ::Entity | protected |
| State enum name | AZ::Entity | |
| StringWarningArray typedef | AZ::Entity | |
| ~Entity() | AZ::Entity | virtual |
1.8.17